Archive for October, 2010

Valve, You’re Losing Your Touch

October 30, 2010

The latest Team Fortress 2 updates¬† have (in my opinion) practically destroyed the game. Micro-transactions. New items that don’t fit with the art style. Its turned into an entirely different game than the one I purchased several years ago. Hell, everything up to the War! update (December 2009) was great. Even the Engineer update was pretty good. But everything after that went down hill.

Micro-transactions are quite possibly the worst idea to grace video gaming. Originally, they said the micro-transactions would be cheap. Cents. Maybe a dollar or two. That was an idea I could go along with. Cheap items to customize your game play (but not let you have a have an advantage over other players). The Team Fortress 2 micro-transaction system (the “Mann Co. store”) is not cheap. The game itself cost $20 when I bought it (standalone retail release in April 2008). As I write this post, it is currently 50% off, going for $9.99. The Orange Box (which included Team Fortress 2, Portal, Half-Life 2, Half-Life 2 Episode One and Half-Life 2 Episode Two) cost $50, when released in October of 2007. Look through the screenshots below to see how much some items cost. It’s amazing, actually, that people purchase these “items”. And, some of these items have bonuses when purchased through a bundle. Valve said that items for purchase can also be dropped using the item-drop system. From what I can tell, some items are only available for purchase.

Valve, I don’t want to think this, but you’re turning into Activision or EA. That’s something I thought would never happen. But I was naive. In the end, everyone sells out.